Burner Tool & Chunky Viewer

Overview

The Burner Tool's primary use to modders is to get custom sounds into the Game. It can also convert DDS, TGA and BMP files to the game's texture format. The Chunky Viewer is useful only to certain people. Either you know it will be useful to you, or you have no idea what it does. If you're the latter, ignore it. These two tools are the first official mod tools beyond the map editor in patch 1.3, and hopefully there will be more.

Install

To begin, download the tools zip and extract it to your Company of Heroes install folder. Next you need to setup the pipeline.ini file and the DataGeneric folder (Note to DoW modders: there is a slightly different procedure). If you would like this done for you, then download this tool to your Company of Heroes install folder and then run it. If you would rather set them up manually, then refer to the setup guide.

How to use: Chunky Viewer

If you don't know what this tool is, then you don't need it. If you do know what it is, you can find it in the Tools->Executables folder.

How to use: Burner Tool

The Burner Tool's job is to take files from the Data Generic folder and then "burn" them to the Data folders. For example, it will read in WAV files from Data Generic and dump SMF files to DataSoundLow and DataSoundHigh. It also takes TGA, DDS and BMP files from Data Generic and spits out RGT files in appropriate formats to the Data folder. It can burn other files too, but the tools to make those file types are not ready for release. The Burner Tool is a command line program, so using it requires typing a very long command line. Alternately, there is a BurnerGUI program which lets you use the burner tool without having to open a command prompt.
Using BurnerGUI
Using Burner Tool